For testing we will be using the following:
- Intel Core2Duo E6400 Conroe @ 2.13GHz
- EVGA 680i (2nd gen) motherboard
- 2GB of Kingston RAM
- Windows XP Professional and Windows Vista Business Edition.
Powering the board will be channel A on the 1300W Tagan PSU.
A look from the other side.
As usual I started off running some of the standard benchmarks from Futuremark to get a general idea of the performance level. Unfortunately I was not able to get them to run on either OS on the first few tries. After reloading a few times I was able to get 3Dmark03 to complete a run.
After moving on I noted that the video card is working fine as I have no issues with any games or demos. Next, I ran the World of Conflict time demo in order to test out the DX10 support.
Time to drop some bombs on this small town.
The GPU burden rises dramatically as the smoke cloud rises up.
For 60 seconds of testing, I pulled an average 16 fps with a max of 39fps. DX10 games are going to need a lot of GPU power, but I did not see any faltering in the game or demo as I was playing around with it.
Crysis plays well but since I have been using my TV as a monitor, I have to run it in windowed mode (known issue with the game).
Next I booted up Half Life 2. The reflections through the water look really good and you get neat effects such as waves as you play the game. (Image below was done on a LCD 1280x1024 the rest were captured off the TV wide screen mode).
Game play enhancement from ATI:
"'Ultimate High Definition Gaming Technology'
Establish a new level of performance with our next-generation unified shader engine with 320 unified stream processors, a 512-bit memory interface, CrossFire, game physics, and built-in HDMI with multi-channel 5.1 surround audio — technology designed for discerning gamers."